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Arma ReforgerProject
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Description

Powered by a brand-new Enfusion technology, Arma Reforger is an authentic Cold War military game, which allows players to battle for a sprawling mid-Atlantic island of Everon, or take a role of Game Master and create their own scenarios for other to enjoy.

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Recent Activity

Today

Geez changed the status of T181137: Arma Reforger Texture Detail Graphics Exploit from New to Awaiting internal Testing.
Thu, May 16, 11:26 AM · Arma Reforger

Yesterday

DrBigKush created T181137: Arma Reforger Texture Detail Graphics Exploit.
Wed, May 15, 9:29 PM · Arma Reforger
Geez closed T181064: Cannot push or unflip vehicle with dead or unconscious playes in it as Resolved.

Hello Ricks.
We have tested the issue based on your report but we were unable to reproduce the issue.
Regards,
Geez

Wed, May 15, 1:16 PM · Arma Reforger
Geez changed the status of T181065: Unloading supplies from a vehicles puts it right on top of it from Awaiting internal Testing to Confirmed Internally.
Wed, May 15, 10:44 AM · Arma Reforger

Tue, May 14

dedmen added a comment to T180647: Direct Join should allow hostname (cname).

An expansion of this could be that direct connect doesn't directly connect, but instead displays all servers on the domain (If it can).

Tue, May 14, 9:22 PM · Arma Reforger
flashy added a comment to T180979: Error: GPU hangs/Access violation, illegal write.

Hello flashy.
Can you please try this on Experimental version as well?

Tue, May 14, 2:29 PM · Arma Reforger
jarvisjenkins61 added a comment to T180952: game crash randomly .

yeah same thing happend tryed to run a sever so i can test got to choose country screen froze crashed. happens with mods or even on official severs.

Tue, May 14, 4:12 AM · Arma Reforger

Mon, May 13

Geez changed the status of T181051: MOB protection zone in Conflict from New to Feedback.
Mon, May 13, 1:39 PM · Arma Reforger
Geez changed the status of T181065: Unloading supplies from a vehicles puts it right on top of it from New to Awaiting internal Testing.
Mon, May 13, 1:35 PM · Arma Reforger
Geez changed the status of T181064: Cannot push or unflip vehicle with dead or unconscious playes in it from New to Awaiting internal Testing.
Mon, May 13, 1:34 PM · Arma Reforger
Geez changed the status of T181047: Problem with 2D sights from New to Awaiting internal Testing.
Mon, May 13, 1:33 PM · Arma Reforger
Geez changed the status of T181045: Linux Server is not able to download mods from New to Assigned.
Mon, May 13, 1:32 PM · Arma Reforger
Geez changed the status of T181059: Terrible lag on official servers from New to Reviewed.
Mon, May 13, 1:26 PM · Arma Reforger
Geez changed the status of T181067: Modify ranking system in contest from New to Feedback.
Mon, May 13, 1:23 PM · Arma Reforger
Geez changed the status of T181074: Reforger is still not on the list of games supported by GeForce Experience from New to Feedback.
Mon, May 13, 1:22 PM · Arma Reforger
Geez changed the status of T181075: Starting a vote-kick should not be anonymous from New to Feedback.
Mon, May 13, 1:21 PM · Arma Reforger
Geez changed the status of T180866: AN/PRC-77 radio from Awaiting internal Testing to Reviewed.
Mon, May 13, 12:28 PM · Arma Reforger
Geez closed T181040: No connection with backend as Resolved.
Mon, May 13, 12:28 PM · Arma Reforger
Geez added a comment to T180952: game crash randomly .

Hello jarvisjenkins61.
Can you please try to produce this on the experimental version as well?
Regards,
Geez

Mon, May 13, 11:35 AM · Arma Reforger

Sun, May 12

kawalec created T181075: Starting a vote-kick should not be anonymous.
Sun, May 12, 9:09 PM · Arma Reforger
kawalec created T181074: Reforger is still not on the list of games supported by GeForce Experience.
Sun, May 12, 8:53 PM · Arma Reforger
Ricks created T181067: Modify ranking system in contest.
Sun, May 12, 3:28 PM · Arma Reforger
Ricks created T181065: Unloading supplies from a vehicles puts it right on top of it.
Sun, May 12, 2:53 PM · Arma Reforger
Ricks created T181064: Cannot push or unflip vehicle with dead or unconscious playes in it.
Sun, May 12, 2:45 PM · Arma Reforger
kawalec created T181059: Terrible lag on official servers.
Sun, May 12, 3:24 AM · Arma Reforger

Sat, May 11

kawalec created T181051: MOB protection zone in Conflict.
Sat, May 11, 7:11 PM · Arma Reforger
zarya created T181047: Problem with 2D sights.
Sat, May 11, 4:39 PM · Arma Reforger
bentc123 changed Reproducibility from reproducibility:none to reproducibility:unable on T181036: [Workbench] Files read-only in workbench but have full permissions.
Sat, May 11, 3:16 PM · Arma Reforger
barf added a comment to T181040: No connection with backend.

servers are back up now!

Sat, May 11, 2:15 PM · Arma Reforger
Nerexis changed Reproducibility from reproducibility:none to reproducibility:always on T181045: Linux Server is not able to download mods.
Sat, May 11, 12:38 PM · Arma Reforger
Nerexis created T181045: Linux Server is not able to download mods.
Sat, May 11, 12:37 PM · Arma Reforger
barf edited Steps To Reproduce on T181040: No connection with backend.
Sat, May 11, 9:55 AM · Arma Reforger
barf created T181040: No connection with backend.
Sat, May 11, 9:40 AM · Arma Reforger
bentc123 created T181036: [Workbench] Files read-only in workbench but have full permissions.
Sat, May 11, 12:45 AM · Arma Reforger
Yamachinu added a comment to T181019: Ammo depot building should be rank dependent..

Well i think it goes back to rank dependence right? Right now Light vic is far less useful than it used to be. Heavy vic offers more utility in almost every way for very little extra cost, including being far easier to place defensively and build around. Heavy vic can get any vehicle and make full repairs, so really the light vic yard only serves to increase cap time or be used if you don't have the supply for a big one, which you are almost always better off waiting till you do have it for the above reasons.
The rank progression is a key component to the overall progression and it encourages players no matter what stage they join the round to gain rank. It would be nice to see changing up rank requirements and structure progression within experimental

Sat, May 11, 12:19 AM · Arma Reforger

Fri, May 10

flashy added a comment to T180979: Error: GPU hangs/Access violation, illegal write.

So far so good on experimental

Fri, May 10, 11:47 PM · Arma Reforger
flashy added a comment to T180979: Error: GPU hangs/Access violation, illegal write.

Also can you please provide us with the following information?:

  • any overclocking on CPU?
  • any overclocking on the GPU?
  • what PSU are you using? Do you have sufficient headroom to cope with power surges from the GPU/CPU?
  • and do you experience this in any other game as well?
Fri, May 10, 10:56 PM · Arma Reforger
kawalec added a comment to T181019: Ammo depot building should be rank dependent..

@Yamachinu
I prefer when antenna and heavy truck depot are build first. With the truck I can take 15 people so we capture any base in 3 seconds, while in 4 people brought by jeep will wait much longer. Even though the truck droves slower it's faster when capturing bases. And I can use the truck to bring in the supplies.
And, yes we need rank-dependent construction.

Fri, May 10, 9:50 PM · Arma Reforger
Yamachinu added a comment to T181019: Ammo depot building should be rank dependent..

I have thought about this issue as well and have reported on it. I think it's just basic human nature to want to get geared and get out. The Problem currently is that only one of those plans can happen on the start of the round. I always try to get a light vehicle up first with a radio, and often the difference is huge. People quickly catch a ride and we get a quick start especially since we you'll have enough to get a UAZ/Jeep right off of the start. This can often make or break a game depending on your MOB spawn. If your team has a far north or far south spawn, speed and mobility are key to not getting trapped. Unfortunately i have also been kicked or yelled at for "putting up the wrong thing first", even when communicating my intention.

Fri, May 10, 9:16 PM · Arma Reforger
mrCurry added a comment to T165233: Large Framerate Drop When Using Map.

+1, started recently for me ( a week ago )
The issue occurs only after opening the map. Sometimes it drops to 2-3 FPS straight away.
Sometimes the drops happens incrementally by 5-15 FPS at a time as you open the map.
Happens on both Vanilla and Modded servers.

Fri, May 10, 8:29 PM · Arma Reforger
Geez added a comment to T180979: Error: GPU hangs/Access violation, illegal write.

Also can you please provide us with the following information?:

  • any overclocking on CPU?
  • any overclocking on the GPU?
  • what PSU are you using? Do you have sufficient headroom to cope with power surges from the GPU/CPU?
Fri, May 10, 4:57 PM · Arma Reforger
Geez changed the status of T180979: Error: GPU hangs/Access violation, illegal write from New to Need More Info.

Hello flashy.
Can you please try this on Experimental version as well?

Fri, May 10, 4:51 PM · Arma Reforger
Geez changed the status of T181024: Automatic transmission works incorrect on Humvee from Awaiting internal Testing to Acknowledged.
Fri, May 10, 3:11 PM · Arma Reforger
Geez changed the status of T181025: Church basements are not identified as closed spaces from New to Awaiting internal Testing.
Fri, May 10, 11:43 AM · Arma Reforger
Geez changed the status of T181024: Automatic transmission works incorrect on Humvee from New to Awaiting internal Testing.
Fri, May 10, 11:42 AM · Arma Reforger
Geez changed the status of T181022: Communication mode switches from Direct Communication to Radio when it shouldn't from New to Awaiting internal Testing.
Fri, May 10, 11:41 AM · Arma Reforger
Geez changed the status of T181019: Ammo depot building should be rank dependent. from New to Feedback.
Fri, May 10, 11:41 AM · Arma Reforger
zarya created T181025: Church basements are not identified as closed spaces.
Fri, May 10, 11:03 AM · Arma Reforger
zarya created T181024: Automatic transmission works incorrect on Humvee.
Fri, May 10, 10:21 AM · Arma Reforger
Mamith created T181022: Communication mode switches from Direct Communication to Radio when it shouldn't.
Fri, May 10, 5:41 AM · Arma Reforger